Measured Experiences
This blog entry is related to one I wrote recently about publications made by my peers and professors and why I believe it is so important. On that same note, I read another entry in that same publication, Measured Experiences by Mariana Ortiz, about the differences and similarities between architecture and common media platforms such as cinematic narratives. Walking through and architecture is very similar to the experience of watching a movie or something of that sort. The feelings one experiences throughout the process of both can be compared as both provide a scenic moment in time that changes as time does in a continuous way that is not completely unrecognizable. This to me means that a movie, although very similar to a picture in so many ways, can have more in common with life itself than a montage or a collage of pictures because the pictures don't necessarily need to communicate something to make sense in this surroundings. Architecture and cinematics need to have some kind of constant throughout itself to convey to the viewers the intended message.
Spacial experiences are a result of virtual and material notions. In cinematography, projections created y a simulator to make evident the presence or existence of continual pictures lend themselves to spacial experience. In architecture, spacial experience is derived from physically walking through/besides/on top/below of a container, which acts as the simulator. The need to physically interact with the object is what sets architecture in a different plane than cinematography.
As Mariana Ortiz said in her thesis, "there are production factors attached to new media that affect the way that the representation, image, and narrative are conceived". These new components of media that this generation is experiencing can fog the relationship between the direction/designer and the user/spectator as it allows for more interactive experiences than ever before. We now have augmented reality and virtual reality that allows you to be transported to another place in the comfort of your own home meaning you wouldn't have to travel to Barcelona to experience standing in front of a Gaudi masterpiece; here, architecture and cinematography become one.
What stood out to me the most in this publication is when she said that "representation substitutes reality". The reason it stood out to me so much is because it is true. We live in an age where traveling isn't necessary and you can watch movies that stream in another country on your laptop. Media has forever changed and because of it, so has architecture. Not only must we design to create a livable space, but we must also understand that it must stand out in pictures and other forms of media. Information is wide spread and accesible from almost any corner of our planet.